Wolf_garcia,
Secret pseudo science claims for items
producing audio nirvana waste everybody's time…
I could not agree more.
There were a plethora of attempts by
various designers (and big corporations) to generate “lifelike 3D sound” from the Carver Sonic Hologram Generator to
the “signal completion” gadget.
Here is an interest fact:
All of those efforts (100%) were/are
basically “parlor tricks” aimed at making the listener think that somehow a
sound [object] has magically appeared to render itself in your listening room
and sometimes coming from a side wall or even behind you. Those can be lots of
fun.
Here is another fact:
My work is the exact opposite. A total of (0%) manipulation takes place in
the amplifying process. By default it produces sound [objects] that appear to
be in mid-air and are located (placed) back into their relative locations using
the embedded information captured in the original venue. It does this
effortlessly and with massive precision and focus.
Roger