Hshapiro wrote: My point is that no matter how good the cable, they will only be as good as the weakest link in the rest of your system.
And he continued: "You quoted me out of context when you said that I said, if a cable is good, it reveals problems. Your conclusion that I meant that "problems" is the definition of a good cable is illogical."
I guess my point was that if a "good" cable reveals flaws in your system, how do you really know it is a good cable? What if it doesn't reveal flaws? Does that mean its bad? It seems MORE logical to rely on how the cable makes your system sound vs. some perceived notion that the cable is "good" based on measurements or price or if it reveals problems. Like I said, its about system synergy. Certain cables - yes, even $300 ones can make an ordinary system sound great and can in some cases benefit a much higher valued system as well. The results all depend upon the sonics of the components being used as well as the room in which the system resides.
Hshapiro wrote: You stated that, "Good cables tend to be good no matter where they are." I'm left to assume that you mean a good cable can make a bad system sound good. On this point I disagree.
Yes they can. My definition of "good" as it pertains to cables is simply what sounds best in any given system. What is your definition of good? How do you know your Virtual Dynamics Nite and Audition cables are good? Do you measure them? Do they show weaknesses in the rest of your system or do they just sound good?
Come on man, tell me... how do you define a good cable? And.. how do you know its good? Will that good cable sound good in everyone elses system?
** Something to think about - Virtual Dynamics cables made my system sound lousy, so they must be good... right?
Hshapiro wrote: The same thing occurs when a better CD player with higher resolution makes a poorly recorded CD sound worse than it did with an ordinary CD player.
I have NEVER heard a good CD player (and I've owned several very good CD players) which made a bad recording sound worse than when played on bad CD player.
Hshapiro wrote: You can't describe all the sounds you hear as tone any more than you can describe all the things you see as tonal colors. It's not that simple.
You are right, its not that simple. Sound itself is simply a set of vibrations containing frequency. And tone is how we perceive the frequencies. Take an old receiver and crank up the bass knob. We perceive greater dynamics - amplitude - weight... turn up the treble and wow, everything is more open, detailed. How exciting! In order to add more detail to music it takes a change of pitch, timbre, yes... tone. How else do you think the vibrations of sound can be mutated or etched to create sound we perceive as more detailed?
Hshapiro wrote: Since you have quoted or created definitions of some of the attributes of sound, you should know that the words transparency and clarity are synonymous.
Do you honestly assume that I didn't know the meaning of clarity is virtually the same as transparency? Duh! Come on man! Get off your high horse and try to figure out why I chose to quote the definition of transparency vs. clarity.