Al - I'm not sure what they do to obtain decent resolution. In order to get 16 bit resolution and 20kHz bandwidth with traditional PWM clock has to be 65536x20e3=1.3GHz. It is way to fast and no room to filter out carrier. They might play games with modulating power supply at the same time or creating more states (more Mosfets and more voltages). It is getting very complicated to get real digital amp. Pure digital might be not bad - just look at HDTV.That's an excellent question, Kijanki. I'm not particularly knowledgeable in that area, but I believe that what is done to provide adequate resolution is oversampling + noise shaping, conceptually similar to what is done in the so-called 1-bit cd players. I found the following paragraph here:
The PWM resolution is typically much more coarse (than that of the incoming pcm), in order to keep switching frequency above maximum audio sample rates of 192 kHz, whilst limiting MCK frequency. Typical ratios are between 32 (5 bits) and 256 (8 bits), giving a best dynamic range of 50 dB. Clearly, this means that other techniques are required to provide sufficient dynamic range, and the answer is oversampling with noise shaping. This technique essentially allows a time averaging of the PWM pulse widths to be applied, to deliver fractional resolution in the amplitude of the output signal.The theory behind that is esoteric and also somewhat counter-intuitive, and I'm not sufficiently familiar with it to be able to explain it well, but I believe that is basically the answer. Note that the Tact manual I referenced indicates an 8-bit pwm resolution, within each pulse period (corresponding approximately to the 50db dynamic range mentioned in the quote above); a pulse rate of 384kHz; and a master clock rate of 98MHz.
Best regards,
-- Al