Adding absorptions and diffusion at the first reflection points will help reduce image smearing, better anchor images, increase sound stage, and detail ... but do little to reduce the brightness
The cause of the brightness is ... Long RT60 (decay/reverb) times ... when a note is sustained too long ... it's extended ringing will be irritating and fatiguing and be precieved as brightness
In addition to Long Decay times (RT60s) ... Echo Slap and Comb filtering can also add additonal high frequency ringing to the problem
The easist thing to do is visit Ethan Winer's "Real Trap" site and spend the weekend reading and watching some of the videos on the subject ... this will give you the complete picture
Ethan has made it very simple in plain language any one can understand
The cause of the brightness is ... Long RT60 (decay/reverb) times ... when a note is sustained too long ... it's extended ringing will be irritating and fatiguing and be precieved as brightness
In addition to Long Decay times (RT60s) ... Echo Slap and Comb filtering can also add additonal high frequency ringing to the problem
The easist thing to do is visit Ethan Winer's "Real Trap" site and spend the weekend reading and watching some of the videos on the subject ... this will give you the complete picture
Ethan has made it very simple in plain language any one can understand