kosst_amojan
" You can get away with some quite high distortion and still have convincing playback so long as that distortion is low in order and complexity."
Yes this is a good point but under the conditions you just described you cannot pass the cue that it is live. It requires the distortion levels to be taken down by a massive amount so it can approach the distortion figure of air.
I also mentioned that -
" If you do this correctly you have a piece of acoustic history captured."
I will be making recordings using the same amplifying method. The interest by Hollywood is already there regarding 3D movies and recording with H-CAT mic preamps. It will save the studios mega bucks in post production because they will not have to manually move objects around the theater so the audience has some illusion of placement. (As in Atmos) This process will project an object back into mid air where it came from all by itself.
As far as mics and speakers well - here goes an explanation that I know is going to cause a riot...
What ever shortcomings a microphone has it is introducing a stable flaw. IOW it does not dynamically modulate the location information. The same holds true for speakers (wait for the riot...)
I know all the arguments already - no need to prove me wrong.
"speakers have a lot of distortion - how do you get around that?"
"midrange info riding on the woofer will cause Doppler"
"phase shift in the crossover will screw up the imaging"
All of those things are true but you need to pay attention to the difference between symmetrical and non-symmetrical phase errors.
" You can get away with some quite high distortion and still have convincing playback so long as that distortion is low in order and complexity."
Yes this is a good point but under the conditions you just described you cannot pass the cue that it is live. It requires the distortion levels to be taken down by a massive amount so it can approach the distortion figure of air.
I also mentioned that -
" If you do this correctly you have a piece of acoustic history captured."
I will be making recordings using the same amplifying method. The interest by Hollywood is already there regarding 3D movies and recording with H-CAT mic preamps. It will save the studios mega bucks in post production because they will not have to manually move objects around the theater so the audience has some illusion of placement. (As in Atmos) This process will project an object back into mid air where it came from all by itself.
As far as mics and speakers well - here goes an explanation that I know is going to cause a riot...
What ever shortcomings a microphone has it is introducing a stable flaw. IOW it does not dynamically modulate the location information. The same holds true for speakers (wait for the riot...)
I know all the arguments already - no need to prove me wrong.
"speakers have a lot of distortion - how do you get around that?"
"midrange info riding on the woofer will cause Doppler"
"phase shift in the crossover will screw up the imaging"
All of those things are true but you need to pay attention to the difference between symmetrical and non-symmetrical phase errors.