I know what your thread is about. The question remains, if some - Amazon, Apple per ragusw - or all (don't know) Atmos recordings are compressed why is this a better listening experience than 2 channel uncompressed music ? The question itself speaks to how one would spend their budget
Do NOT Blow Your Entire Budget on Two Channel Audio
Yes, two channel audio is here, and is not going away. However, object based audio is delightful, widely available on Tidal and Apple Music, and should be in the listening room of every music lover on the planet, not just "audiophiles. If you plan to be a music fan a year from now start building your object based audio system today. You will need:
1) A receiver/processor capable of Dolby Atmos.
2) A subscription to Tidal or Apple music.
3) A Firestick, ATV, or Nvidia Shield.
4) A minimum of 7 timber matched speakers and a subwoofer.
Once you experienced stereo would you ever go back to only mono? No, you would build a system capable of either mono or stereo. Now that object based audio has arrived do the same thing. Build a system capable of mono, stereo, AND object based audio. When Elton John heard Rocket Man in an object based format for the first time why did he demand to convert his entire catalog to Atmos? If you don’t know, then you need to go listen to Rocket Man in a good Atmos setup ASAP.
So, take your budget, DIVERSIFY, and get a good Atmos capable receiver or processor. Object based audio is NOT last decades surround sound or home theater. It is for MUSIC first, if you need a recommendation on how to allocate your budget feel free to post a question. Most importantly, you don’t NEED two systems, one for music and one for movies. A good object based audio system can play two channel music just fine. A two channel system on the other hand can’t play object based audio without a proper processor or receiver.
Greg Penny talks mixing Rocket Man in Atmos.
https://youtu.be/ggzfcUKDqdo?feature=shared
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Perhaps. For more than a song or two, (a few minutes) I absolutely loathe having to listen to music in a "sweet spot", Im just too restless, so I tend to mull about the room while listening. This may not likely be a problem with an "object based audio" sytem, but would certainly eliminate the possibility of using BACCH technology! |
I guess the question is, do they sound compressed or worse than the equivalent two channel recordings. 99% of the atmos recordings I listen to sound more "real", in my room, with my setup. The 1% that don’t sound more real are generally from mixes that didn’t sound all too great in two channel either. The engineers today are moving past either/or and are mixing both simultaneously, see at least the first 5 minutes of this breakdown: https://youtu.be/0oQlHU6pBdI?feature=shared The question itself speaks to how one would spend their budget I saw the pics of your systems, nice, Modwright gear, tubes, nice stuff. You would likely want to start with a processor capable of atmos, not a receiver. You likely want to use the amps you already have, do you want specifics? |
How to get lossless Dolby Atmos Music: https://www.digitaltrends.com/home-theater/lossless-spatial-audio-dolby-atmos-music/ |
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