There are real holographic soundstages but most are more of a “projected soundstage” - the real soundstage’s phoney sibling - that is not the same thing as a transparent, well-organized and realistic soundstage. I would rate holographic soundstage right up there with speed, warmth, dynamics and air. Ah, air. Maybe the hardest to obtain of them all.
How important is it for you to attain a holographic image?
I’m wondering how many A’goners consider a holographic image a must for them to enjoy their systems? Also, how many achieve this effect on a majority of recordings?
Is good soundstaging enough, or must a three dimensional image be attained in all cases. Indeed, is it possible to always achieve it?
Is good soundstaging enough, or must a three dimensional image be attained in all cases. Indeed, is it possible to always achieve it?
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- 332 posts total
- 332 posts total