What exactly is textural density??


I’m sorry, I am new to the high end audio world. I read this sentence and could not understand any of it. Can you help?

This enhanced textural density seemed good because when I’ve experienced it before, it indicated that the transducer was tracking the signal like a race car with fresh, sticky tires.


https://www.stereophile.com/content/gramophone-dreams-45-ta-solitaire-p-headphones-ha-200-dac-headph...

erik_squires
it is also sometimes easy to put aside dead trees to discover living one .....

Textural density is a concept in music and in acoustic....It does not takes hours of brain power to figure it out....

What else? It is not an assembly of words by chance....

Even if a reviewer use it like an accidental coining of words, which i dont know, dont deprive it of his meaning....

You simply have chosen the wrong set of words to criticize the reviewer, thinking that these 2 words in his mouth means nothing, but they means something in any mouth.... Sorry.... 😁

These words make sense, but i dont know if the reviewer use them accurately and honestly....

i am sorry, I am new to the high end audio world. I read this sentence and could not understand any of it. Can you help?
I forget that many of your thread are only bait for discussion in a sarcastic way sometimes....I apologize for being slow brain...

I am too direct person to be swift zig- zaguing

Anyway your thread are interesting.....
Erik, actually, I think that Ohnwy61 got it right in the first post here. My definition (the audio part) mirrors his.

Good points, mahgister.
I forgot to say that some source can give a better "textural density" impressions  than some other source for sure...But in some room better also than in some other room....In some electrical house grid better than in some less controlled other one, then context is a factor very important not only the specific  electronic design.... But reviewers must sells what is it there  to sell .... They dont sell their room, nor their electrical grid....  
😁
The perception of "textural density" is an acoustical phenomenon and a musical one first, not an electronical design one....

The more I consider the question, the more I like @oregonpapa's example of a cello or upright bass played with a bow. My sister played cello, and I've played with a couple of acoustic basses, so I'm pretty familiar with the sound they produce. The catgut strings on a bow, pulled across the strings of a cello or bass (or violin, for that matter; I've also performed with a couple of fiddle players) produces a very physical sound ( a "scraping"-type sound), one possessing lots of texture (think of running your hand across a deep pile carpet, or a loose-knit sweater ;-) .

Textural density relates to the amount of the "physical" sound of an instrument or voice, as in not just the sound a drum produces, but also the sound of the wood or plastic tip of a drumstick striking the drumhead. The friction between the stick and head creates a sound of it's own, a textural detail. Direct-to-disk LP's are superior in their ability to reveal such texture. Textural density is the opposite of "whispiness", which is the lack of physical "presence". A ghostly apparition, without physicality.
^^^

 BDP24 is correct. Textural density, when it comes to music really has to do with the individual instruments. It is that ultimate realism that we are all after ... or should be after with our audio systems. If your system is resolute enough, you can hear it in vocal cords, bowed strings, struck vibraphones ... and even notes as they are being bent by an expert harmonica player. You know it when you hear it.

Frank