Hi Bryon - I have just read through this entire thread now, and there are alot of very good comments by you and Al and many others about the effect of the listening room, ambience cues, etc. I would agree with most of it. However, I also agree with those near the beginning of the thread (I think Newbee was one) who stated that the recording itself is the very biggest factor in creating a "you are there" experience - a far bigger factor than these other factors under discussion for most of the thread. Someone said, and I will lazily paraphrase here, that you cannot put into your listening room something that was not in the recording in the first place. I would like to add to this by going back to my comments on mixing - you also cannot put back into the listening room something that the mikes may have picked up, but the engineer subsequently mixed out.
To take modern orchestral recording as an example - there will be at the very least several different mikes onstage, located in the middle of the orchestra. There will usually be absolutely no mikes anymore out in the hall, where an audience would be. These mikes are usually also much closer to the instruments than they were in the days of analog recording as well. This has the effect of pretty much entirely eliminating the acoustic ambience of the hall itself - in fact, many engineers don't even like to record in concert halls anymore. It is simply not a high priority for most engineers now to recreate the actual sound of the hall.
The engineer then takes these tracks, mixes them, and then adds digital reverberation to create a false ambience, one that he thinks sounds good. It may or may not sound anything like the actual space anymore. I guess my point with all this is to say that no matter how much you can make your listening room recreate the experience of a concert hall, it will not put back the sound of the original hall very closely, since the engineer has already removed that. This is not even to bring up the question of which hall would you like to recreate and why (this is another problem with the "absolute sound" concept).
This is one of the main reasons that most musicians who are audiophiles have a marked preference for the older recordings from the so-called "golden age," where folks like Mercury and RCA just hung a couple of mikes up out in the concert hall and therefore created much more of a "you are there" experience than anything recorded today. They were recording the sound of the music in that particular space.
Which leads me to another issue. Onhwy61 wrote "IMO the original question is another example of overstating the importance of soundstage/imaging in high end audio. As a system's resolution increases you'll hear more soundstage information, but in and of itself that information isn't really important to the enjoyment of listening to music. As an example, hearing Harry Belafonte's voice bounce off the different surfaces at Carnegie Hall is at most interesting. It's a good test of the lower level resolution of a system. But what does it have to do with Belafonte's performance?"
Well, my answer to that question is - a very great deal! Speaking as a performer, each different venue that we play/sing in changes our performance, sometimes radically so, much more than the typical audience member realizes. Belafonte, to use your example, must sing quite differently in Carnegie Hall than he does in the Copacabana or the Hollywood Bowl or Symphony Hall in Boston or insert your favorite jazz club/symphony hall here. To use a more personal example, if my orchestra goes on tour, as a French horn player whose bell faces "the wrong way," I have an even bigger adjustment to make than most musicians do, including the actual timing of my entrances, because of the differences in hall reverberation, liveness/deadness of the stage itself, etc. Note lengths can vary quite a bit from night to night on a tour, for another example.
So where am I going with this? Well, this is where the importance of soundstaging and imaging comes in for musicians when they are listening to a recording. I want to hear what that orchestra sounds like IN THAT SPACE. We LOVE listening to recordings of the same orchestra in different halls, or listening to different mixes of the same performance in the same hall (RCA did this in the 80's, the name of those recordings is escaping me at the moment). We like to be able, given a really good recording, to tell exactly how the orchestra was set up. One famous opera example is the recording done at the Met that Bernstein did for DG (of all companies!!) of Carmen, with Marilyn Horne in the title role. That recording has great sonics which really do create a "you are there" experience, but you need a system that has an appropriate soundstage and images well to fully experience it (a great many orchestral musicians favor horn speakers driven by tube electronics to achieve this). Or to use a jazz example, I love being able to hear the subtle differences that Ella Fitzgerald has in the same song sung at different venues on different recordings from the same label/producer. These are captured very well on those old Verve and Pablo recordings, and greatly adds to the pleasure of listening to the recreation of that particular performance (by the way Bryon, perhaps this helps explain why musicians consider recordings as performances than what I have said before). For me, these are much more important traits for a system than "neutrality," though I don't propose to start that discussion all over again. I am merely trying to explain why musicians place such a high priority on soundstaging and imaging. They are crucial to creating a "you are there" experience.
To take modern orchestral recording as an example - there will be at the very least several different mikes onstage, located in the middle of the orchestra. There will usually be absolutely no mikes anymore out in the hall, where an audience would be. These mikes are usually also much closer to the instruments than they were in the days of analog recording as well. This has the effect of pretty much entirely eliminating the acoustic ambience of the hall itself - in fact, many engineers don't even like to record in concert halls anymore. It is simply not a high priority for most engineers now to recreate the actual sound of the hall.
The engineer then takes these tracks, mixes them, and then adds digital reverberation to create a false ambience, one that he thinks sounds good. It may or may not sound anything like the actual space anymore. I guess my point with all this is to say that no matter how much you can make your listening room recreate the experience of a concert hall, it will not put back the sound of the original hall very closely, since the engineer has already removed that. This is not even to bring up the question of which hall would you like to recreate and why (this is another problem with the "absolute sound" concept).
This is one of the main reasons that most musicians who are audiophiles have a marked preference for the older recordings from the so-called "golden age," where folks like Mercury and RCA just hung a couple of mikes up out in the concert hall and therefore created much more of a "you are there" experience than anything recorded today. They were recording the sound of the music in that particular space.
Which leads me to another issue. Onhwy61 wrote "IMO the original question is another example of overstating the importance of soundstage/imaging in high end audio. As a system's resolution increases you'll hear more soundstage information, but in and of itself that information isn't really important to the enjoyment of listening to music. As an example, hearing Harry Belafonte's voice bounce off the different surfaces at Carnegie Hall is at most interesting. It's a good test of the lower level resolution of a system. But what does it have to do with Belafonte's performance?"
Well, my answer to that question is - a very great deal! Speaking as a performer, each different venue that we play/sing in changes our performance, sometimes radically so, much more than the typical audience member realizes. Belafonte, to use your example, must sing quite differently in Carnegie Hall than he does in the Copacabana or the Hollywood Bowl or Symphony Hall in Boston or insert your favorite jazz club/symphony hall here. To use a more personal example, if my orchestra goes on tour, as a French horn player whose bell faces "the wrong way," I have an even bigger adjustment to make than most musicians do, including the actual timing of my entrances, because of the differences in hall reverberation, liveness/deadness of the stage itself, etc. Note lengths can vary quite a bit from night to night on a tour, for another example.
So where am I going with this? Well, this is where the importance of soundstaging and imaging comes in for musicians when they are listening to a recording. I want to hear what that orchestra sounds like IN THAT SPACE. We LOVE listening to recordings of the same orchestra in different halls, or listening to different mixes of the same performance in the same hall (RCA did this in the 80's, the name of those recordings is escaping me at the moment). We like to be able, given a really good recording, to tell exactly how the orchestra was set up. One famous opera example is the recording done at the Met that Bernstein did for DG (of all companies!!) of Carmen, with Marilyn Horne in the title role. That recording has great sonics which really do create a "you are there" experience, but you need a system that has an appropriate soundstage and images well to fully experience it (a great many orchestral musicians favor horn speakers driven by tube electronics to achieve this). Or to use a jazz example, I love being able to hear the subtle differences that Ella Fitzgerald has in the same song sung at different venues on different recordings from the same label/producer. These are captured very well on those old Verve and Pablo recordings, and greatly adds to the pleasure of listening to the recreation of that particular performance (by the way Bryon, perhaps this helps explain why musicians consider recordings as performances than what I have said before). For me, these are much more important traits for a system than "neutrality," though I don't propose to start that discussion all over again. I am merely trying to explain why musicians place such a high priority on soundstaging and imaging. They are crucial to creating a "you are there" experience.