All of the downconversions from 96k and 88.2k use the same algorithm, it's just that the non-integer conversions are computationally greater. 96k->48k and 88.2k->44.1k are one phase filters, while 96k->44.1k and 88.2k->48k are multiphase filters of 147 and 80 phases respectively. This means that 147 or 80 sets of filter coefficients have to be stored instead of just one set, and the math has to be written to rotate regularly through all of the phases. Multiphase filters are correspondingly more software and memory intensive to implement than single phase filters, and can be much harder to do in realtime. This is a good reason for consumer manufacturers to stay away from them. Professional equipment usually has more software horsepower. As far as 88.2khz having an advantage over 96khz, most current players can play at 48khz as well as 44.1khz so there seems to be no compelling reason to stay with multiples of 44.1khz (assuming dvd release format).
Frequency doubling is not related to compute power. The most important reason for it is clocking. All equipment, consumer or pro, has to process both new and old formats using the same system clocks in its hardware and software operations, and system clocks can usually be divided or multiplied by factors of 2 fairly easily. Second, pro equipment needs to maintain compatibility with previous audio and video recording frequencies in order to deal with archival as well as new material. Ease of sample rate conversion is a factor but probably a distant 3rd in comparison to the first two.
'Throwing out every other sample' is something even the worst of software writers knows better than to do. You should listen to this kind of aliasing sometime in order to know why it's wrong.
Frequency doubling is not related to compute power. The most important reason for it is clocking. All equipment, consumer or pro, has to process both new and old formats using the same system clocks in its hardware and software operations, and system clocks can usually be divided or multiplied by factors of 2 fairly easily. Second, pro equipment needs to maintain compatibility with previous audio and video recording frequencies in order to deal with archival as well as new material. Ease of sample rate conversion is a factor but probably a distant 3rd in comparison to the first two.
'Throwing out every other sample' is something even the worst of software writers knows better than to do. You should listen to this kind of aliasing sometime in order to know why it's wrong.