CARA - Room Acoustic Software


We're very much not into doing sales-pitch type posts, but after reading through several threads in this forum, we realized that questions regarding software for room acoustics were frequent enough that if we tried to answer every thread, we'd *really* feel obnoxious!

So... the lesser of two evils

CARA is a comprehensive room acoustic modelling package designed and developed by German physicist: Dr. Ulrich Thomanek. Dr. Thomanek worked with ELAC GmbH for many years and used computer models to bring their loudspeakers to be the number two in Germany.

He started ELAC Technische Software as a spinoff dedicated to his computer programs associated with loudspeaker modelling and room acoustics. CARA 2.0 is the product.

Rather than get into too many details here, I'll send you to www.cara.de where they have lots of information regarding CARA and a walkthrough. The site is in both English and German.

Early last year, Rhintek became the US representative for ETS and CARA. We have a strong background in software development, but are relatively new to the high-end audio industry. Our website is: www.rhintek.com

Thanks for your time, I'll probably be lurking around here on occasion as it looks like this forum is a good place for me to gain more understanding.

Kristin VanVranken,
Rhintek Incorporated
kristin3e25
Was the set up info CARA provided valid?

Having modeled the room with reasonable care, including speaker position/toe-in, furniture, wall hangings, etc. CARA was set to determine the optimum speaker position. What was quickly learned was that in this room it was better to put some constraints on the software. Given too much lattitude the outcome was a "speakers-in-the-face" result. But this is a very complex room with angles, peaked ceiling, etc. In a simple, rectangular room the results were predictable as they were very close to those provided by the Cardas method. Being somewhat limited by the usuable space, CARA was run with those limitations considered. The end results are surprisingly good. After considerable tweaking the speakers are now within 1-2 inches from the positions defined by CARA for distance from front, side wall and each other. The model used, BTW, was to optimize for three listening positions side-by-side on a sofa. In this scenario CARA takes an average of the three. The variances may well come from my having made adjustments from the center position only.

Next, the calculation module, CARA Calc, was run to computing the sound fields of the room. The results were quite interesting. When CARA calculates sound fields it is as though virtual test tones ranging from below up to above the audible range (5Hz to 20.48kHz) were being generated within the modeled space. The effects are display in a 3-D animation using color variances to indicate changes in sound pressure in dbs. The animation can be started, stopped, and stepped backwards and forwards via a VCR-style control. This makes it quite easy to visually locate probable problem areas in a room.

Two observations derived from actually listening to my system and room were supported by CARA's sound field calculations. The first, and worst, is a bad bass problem in the left front corner. In CARA this shows up as a large red region. In reality simply putting one's head in the corner quantifies that the problem exists. The other was more telling of CARA's usefulness. A friend noted there was a shifting image in the mid-bass on the right side. The sound field visualization in CARA shows a small peak at exactly that position.

One downside to CARA Calc is the time necessary to run a complex model. My room has 150 visible polygons. This is high and it may be possible with further experience to bring this number down. The maximum reflection for this calculation was set to 5. According to the online documention "The maximum reflection order describes the highest number of reflections from any surface of a sound ray passing from a loudspeaker to the listening place. In a rectangular room, a reflection order of 1 yields 6 possibilities, one reflection for each wall surface. The order 2 yields 18 possibilities. For a realistic result of the sound field calculations a reflection order of at least 10 should be used. Increasing the maximum reflection order increases the calculation time, order 20 may take hours to complete."

Even though my model was run at a low maximum reflection order, the calculations took three days to complete. Thus, this is probably a step best taken when the user is satisfied with the model's completeness unless the number of visible polygons is low. Unfortunately, this limitation (actually a function of the machine as much as the product; mine is an AMD 850 with 384 megs of RAM) also renders CARA less useable for "what if" scenarios such as determining optimum placement of acoustic treatments.

All in all I have found CARA to be an interesting, useful tool. A side benefit is that now, as my system and room set up evolves, I will have a visual record of the changes for comparison.

Two things I would change in CARA are: 1) Add support for inches and feet 2) Make all fields, such as speaker placement, editable so the values can be edited instead of static displays. Dragging icons around works, but for accuracy nothing beats numeric input.

Next up: Long range impressions.
Fpeel, Thanks for the great review. I'm going to call for CARA RIGHT NOW!

Couldn't tell from your post: Were you able to make a model of your funky room?

My system is located along the long wall toward one side of a very large room. Is this something it seem CARA will be able to help? I know you're not tech support, but I'd appreciate a users impression.

Thanks,
Meta
Though not previously experienced with any CAD products, I was able to model everything in this room including a couple of odd corners and the two exposed beams on the ceiling. Not the most complete CAD package according to a buddy who would know, but definitely workable with some diligence.
BR>BTW, my system is set up along the 19.5' wall. A neat feature is the ability to do a 3-D walk through of the modeled space. Mine looks alarmingly like my room. Except my speakers aren't blue. ;-0 Which reminds me of a bugaboo in CARA. Be careful when defining the regions in which speakers or listeners can be moved during optimizations. If these overlay a 3-D object (sofa, rack, TV, etc.) the speaker or listener will be raised above that object. To avoid this I always do a 3-D walk through before running any calculations.

Ran the calculations once without realizing this had happened and got great reference numbers. Turns out the speakers and listener were suspended about six feet in the air! Haven't figured out how to make stuff float in the air quite yet...
That last sentence should have reas, "Haven't figured out how to make stuff float in the air in real life yet.... "
Dad gummit, "...should had READ,..." One of these days I'll learn how to prufreed.