Hi Guys
The average playback system (pre-tuning) plays about 1/10 of the recorded content of the source. Note that this number did not come from me only, but from others including me, who have researched and tested this same topic "real space". Real space is the actual space of a recording. Every recording has "real space/real size". Every recording has it’s own "real space" content that differs per recording. I have given the term "recorded code" to this content to make it easier to comprehend, but this understanding goes back to the beginning of the playback soundstage, mono, stereo and multi-channel.
In the 1990’s I toured with several audio reviewers to other reviewer’s systems uncovering the real space of given recordings. We tuned these systems, per recording, using a variable method called "Tuning". Tuning has 3 main ingredients Acoustical, Mechanical and Electrical, all of which host the playback signal at sometime during the audio pathway. Everywhere along the audio pathway is the physical part called the "Audio Chain". Anytime we make a change to the audio chain we affect the audio pathway.
To break it down we have the "recorded code" that becomes the "audio code" once the signal becomes physical (analog) as it makes contact with physical mechanical conduits (parts that host the signal). As the signal travels through the audio pathway it makes contact with the each part of the chain. The audio code is affected by the four fundamental interactions of nature (look up fundamental forces) as it travels making the signal itself variable. Tuning is how we adjust the signal.
michael