https://images.app.goo.gl/KSJhYUn3eiAAnhav8
OK, study this image in the link above.
It displays what we can hear in dB and in frequency. From the softest sound we can hear from 20 to 20k hz. And up to our threshold of pain!
As seen there are a area of "music" that is smaller than our ears can perceive.
Now it is that the softhes/lowest of audibility of our hearing is most likely done and measured in a anechoic chamber were it is "completely" silent.
When we do not capture music in anechoic chambers where it is completely silent it is understandable why the music area is smaller. And for example starts at 30 dB as their "silent". In their environment.
And max sound pressure is 100 dB in the chart. (What musicians ar willing to jam at their threshold of pain, so it is understandable that we have some headroom there also.) :D
So everybody can easily see that ~70 dB of dynamic range from the softest to the loudest sound pressure for music performance at the most.
24 bits digital audio has 144 dB dynamic range.
24 bits has the double dynamic range that of music has and also more than humans can perceive (even if we are in a anechoic chamber). But we are not and listen in silent rooms that has >=30 dB of noise. ;)
So regarding if "we really need anything greater than 24" then for the bit dept is the answer: "NO".
It is a interesting image that if we want to be able to hear (not just feel) 20 Hz then we most likely will be able to succeed if we play close to 120 dB! :)
We can also see in the other end 20k Hz it is 100dB (if we are young).. Then those who are familiar with how a real implementation of a loudness control works and the science behind it that this image has something in common with that implementation. (As a reality check to see that the information in the image is OK..) :)
OK, study this image in the link above.
It displays what we can hear in dB and in frequency. From the softest sound we can hear from 20 to 20k hz. And up to our threshold of pain!
As seen there are a area of "music" that is smaller than our ears can perceive.
Now it is that the softhes/lowest of audibility of our hearing is most likely done and measured in a anechoic chamber were it is "completely" silent.
When we do not capture music in anechoic chambers where it is completely silent it is understandable why the music area is smaller. And for example starts at 30 dB as their "silent". In their environment.
And max sound pressure is 100 dB in the chart. (What musicians ar willing to jam at their threshold of pain, so it is understandable that we have some headroom there also.) :D
So everybody can easily see that ~70 dB of dynamic range from the softest to the loudest sound pressure for music performance at the most.
24 bits digital audio has 144 dB dynamic range.
24 bits has the double dynamic range that of music has and also more than humans can perceive (even if we are in a anechoic chamber). But we are not and listen in silent rooms that has >=30 dB of noise. ;)
So regarding if "we really need anything greater than 24" then for the bit dept is the answer: "NO".
It is a interesting image that if we want to be able to hear (not just feel) 20 Hz then we most likely will be able to succeed if we play close to 120 dB! :)
We can also see in the other end 20k Hz it is 100dB (if we are young).. Then those who are familiar with how a real implementation of a loudness control works and the science behind it that this image has something in common with that implementation. (As a reality check to see that the information in the image is OK..) :)