"A computer is quite evidently capable of preserving the 1s and 0s, since it's able to install an operating system from a CD-ROM. The computer might have jitter and noise on the output, but it's not rocket science to buffer and reclock data, to completely remove the timing jitter from the computer."
Exactly my point. It is easier to do this with a computer because the data can be fed in a number of different ways that lend themselves to buffering and reclocking. The data is not necessarily coming on-the-fly like it is from a CD spinning at the native rate. You cannot re-read a block of data on a CD or read-ahead at high-speed and store the data in blocks. You have to provide the data on the first pass and continuously without breaks in real-time. If a CD-player is doing buffering and high-speed transfers of blocks of data, then it is actually a computer-based CD system, not a classical CDP at all.
Steve N.
Exactly my point. It is easier to do this with a computer because the data can be fed in a number of different ways that lend themselves to buffering and reclocking. The data is not necessarily coming on-the-fly like it is from a CD spinning at the native rate. You cannot re-read a block of data on a CD or read-ahead at high-speed and store the data in blocks. You have to provide the data on the first pass and continuously without breaks in real-time. If a CD-player is doing buffering and high-speed transfers of blocks of data, then it is actually a computer-based CD system, not a classical CDP at all.
Steve N.