@thespeakerdude
If there is any interest, this is probably the best single article I have discovered that explains digital audio. It is not light reading nor heavy reading. Dan, who put it together obviously put a lot of time into it. It is almost 20 years old so comments about processing power are no longer relevant, but everything else is. I have come across many articles on digital audio written by less technical people. They get the basics right, but they often make mistakes and they never go into the depth that this article provides. You may need to read it 2 or 3 times to understand well enough, but if you do, it will dispel a lot of misconceptions about digital audio.
https://lavryengineering.com/pdfs/lavry-sampling-theory.pdfIf you have any questions about the article I will try to answer them.
Thank you for referring this document. Oldie but goodie. Excellent for illustrating the older paradigm vs newer paradigm.
Let’s look at the graph there marked with "Let us begin by examining a band limited square wave". That’s what I meant by saying that quickly changing signals start looking ragged when band limited. The document goes into a detailed explanation of why this is happening. For a briefer explanation, one can peruse a Wikipedia article about Gibbs Phenomenon.
Note that what we see on a square wave is an extreme example. The underlying mechanism of the Gibbs Phenomenon is in action on any harmonic signal with changing magnitude - just to a lesser degree, depending on ratio between characteristic time of the harmonic components magnitude change and sampling interval.
The concentrated difference between the older and the newer paradigm is this:
Subscribers to the old paradigm believe that the wiggles we see on charts like that don’t ever affect perception of sound quality, as long as the signal to be band-limited is "music", and the upper boundary is set at 22 KHz.
The new paradigm tells us that it depends. That certain wiggles may affect perceived sound quality of certain music signals band-limited under the conditions above, for certain listeners.
By the way, 0.1% THD corresponds to a width of one pixel on a typical laptop display, if a graph like that is enlarged to fill the whole screen.
Basically, we can hear a difference that we can barely see on a graph.
If one sees any visual difference of a band-limited music signal compared to the original one, this should arise strong suspicion that such difference may be heard.