Musicality vs Transparency & Detail


I would like to get the opinions of forum members on this topic. As I work to develop my audio system I wonder if the goal of extreme detail retrieval will sacrifice musicality. How have you been able to achieve excellent detail retrieval without getting an etched fatigue inducing sound. As an example when I have read about Shindo equipment I have always come away feeling that it was not noted for detail retrieval but was high on the list of emotionally satisfying.
Jean Nantais who frequently post here seems to feel that ultimate desire for detail has sacrificed musicality. On the other hand Arthur Salvatore of high-endaudio feels that the ultimate goal is the retrieval of low level detail as his first priority.

Can one go to far in the quest for ultimate transparency and low level detail retrieval? Have you ever retreated in system development to equipment or cables with less detail because of listening fatigue? Look forward to your comments.
montepilot
To achieve transparency and low level detail retieval, without sacrificing musicality, or introducing an etched sound, must be one definition of an ultimate system. I think it takes dedication and a near bottomless pocket. Something that mere mortals can't aspire to, or at least this mere mortal. That is why I love reading Mr Salvatore's site, a sense of that unending search, I just wish he would'nt prevaricate and express an opinion once in a while, I'm joking.
In real world systems, where you have college fees to pay and college kids with big feet in the way, you have to compromise. That being so, at least for me, give me musicality, over etched detail, every time.
Bottomless pockets are not always necessary, although that, along with everything else, is very relative.
In my view, there's no such thing as "extreme detail retrieval". There is just the detail that every recording contains, and from that point you can only go down. The idea probably comes from the particular habit of some components to slightly emphasize the higher frequencies, as an attempt to make the transient sounds stand out over other sounds.

A good audio component or system, should be able to extract all the recording's detail without sounding etched, harsh, bright, metallic, fatiguing, etc. There are NO EXCUSES for this characteristic, it's a flaw. On the same way, many mid-fi products sound harsh, etched, bright, etc. and yet they present considerable detail loss.

Either way, the word "detail" is much more universal than just the higher frequencies or fast musical transients. Yes it can manifest in a cymbal's texture, but also in the organic feel of a leather bass drum. You can find it the breathy quality of a female voice, in a distant voice in an opera stage, in the 3D layering of a chorus. The interesting thing about a good system capable of retrieving all the detail, is that it increases your spectrum of enjoyment. Recordings that you couldn't bear to listen to formerly, now become far more enjoyable, even with their ever-present flaws! DVD movies, even your cable box, can be surprisingly enjoyable. Not to mention your high-performance audiophile sources (CD, DVD-A, LP). These should be absolute heaven to your ears.

If a component is really transparent, it should be musically satisfying in the long term. In fact, I Think that's the mark of true transparency. Unfortunately, many components that are labeled as "musical" are not transparent, showing a fat, dark, colored sound that will become tiresome sooner or later. The choice is yours.

Regards,
The way you get 'detail retrieval' is to not create distortion. Distortion obscures detail. The way you keep it musical is by not adding subtle distortions that are sensed by the human ear as loudness cues (odd harmonics). Feedback as a source of such harmonic content; often designers will use feedback to get rid of distortion, but the price is a clinical or harsh sounding unit.

The other way things are kept musical is by not altering the tonal balance. To do that usually requires wide bandwidth.

So it is possible to have ultimate detail retrieval with a musical presentation. One merely needs to pay attention to the design details that are important to the human ear.