Piedpiper, There is thread called "Capturing the MUSIC; a furtive cause? What R We..." under Misc audio where the link enlcosed imply this fact. Essentially Microphone don't hear as do our ears and there is some aspects lost - be it that 'third dimension' or freq response limitations, directional cues capture limitations, etc during current soa recording process. I wish there is more discussion there in that thread on that.
It is very hard to have a system that has details, presence, and warmth all the way to low mids and not ear bleeding at upper mids and high freq. I have found that when you have realistic tonal balance from top to bottom, the system end up sounding real as far as individual instruments go but overall sound scape tend to become 'small' and real life size and scale goes away. It is as if everything is truncated. This while correct does not overall sounds realistic. On the other hand systems with some color in upperbass, low mids sounds 'big' and right from scale and size perspective, looses out in leading edge definition, details and life-like presence. A high end EQ may be the solution.
It is very hard to have a system that has details, presence, and warmth all the way to low mids and not ear bleeding at upper mids and high freq. I have found that when you have realistic tonal balance from top to bottom, the system end up sounding real as far as individual instruments go but overall sound scape tend to become 'small' and real life size and scale goes away. It is as if everything is truncated. This while correct does not overall sounds realistic. On the other hand systems with some color in upperbass, low mids sounds 'big' and right from scale and size perspective, looses out in leading edge definition, details and life-like presence. A high end EQ may be the solution.