Dear Jazzgene: Of course you can make the set up at random by ears only, at the begining of some of us on analog ( very old times. ) many of us that have cero know-how on the subject always made this set up almost by ear! so this is not a new menaing.
But ( always exist those " but ". ) that kind of ears set up has several disadvantages like: ears has no Universal " sensitivity ", the ears/mind are biased for what we like or not and that could be far away from real/true, it is almost imposible to make by ears set up a set up with low distortions, a cartridge/tonearm set up must works in any audio system and how could this be when you make the " voicing " in a very limited number of audio systems and audio items?, etc, etc.
Now, I can tell you that VPI was not made it ( set up geometry parameters ) only using ears at random overhang/offset angle. IMHO what he did was using known geometries and adjust by ears what he likes and that's all, changing some of those mentioned three input data. So in reality was not 100% by ears, the posibilities that you can be " there " by ears at random are infinitely low.
Regards and enjoy the music,
Raul.
But ( always exist those " but ". ) that kind of ears set up has several disadvantages like: ears has no Universal " sensitivity ", the ears/mind are biased for what we like or not and that could be far away from real/true, it is almost imposible to make by ears set up a set up with low distortions, a cartridge/tonearm set up must works in any audio system and how could this be when you make the " voicing " in a very limited number of audio systems and audio items?, etc, etc.
Now, I can tell you that VPI was not made it ( set up geometry parameters ) only using ears at random overhang/offset angle. IMHO what he did was using known geometries and adjust by ears what he likes and that's all, changing some of those mentioned three input data. So in reality was not 100% by ears, the posibilities that you can be " there " by ears at random are infinitely low.
Regards and enjoy the music,
Raul.