I wanted to follow up my previous post that was cut short to feed my kids.
If there are physical attributes in audio equipment that cannot be measured but have a real impact on the sound, then the audio industry is effectively reduced from engineers and designers to a bunch of mad scientists developing products by trial and error. The real downside to this idea is that there would be no way to know if a given product would be better or worse in my system because it was developed using trial and error methods to please a few individuals in at most a few select systems. There would never be a reason to assume that an expensive product would perform better than a cheap one.
I don't know how components are actually designed, but it should be possible to measure the final signal while changing specific design attributes one at a time to learn what the effect is. It seems obvious that the closer the original signal the final signal the better the product is.
If there are physical attributes in audio equipment that cannot be measured but have a real impact on the sound, then the audio industry is effectively reduced from engineers and designers to a bunch of mad scientists developing products by trial and error. The real downside to this idea is that there would be no way to know if a given product would be better or worse in my system because it was developed using trial and error methods to please a few individuals in at most a few select systems. There would never be a reason to assume that an expensive product would perform better than a cheap one.
I don't know how components are actually designed, but it should be possible to measure the final signal while changing specific design attributes one at a time to learn what the effect is. It seems obvious that the closer the original signal the final signal the better the product is.