Why isn’t more detail always better?


Is more detail always better if not unnaturally bright or fatiguing?

128x128mapman

“In my experience more perceived natural detail is achieved by lowered noise floor, tonal refinement and reduction of grunge in the overall presentation (purity of sound)”
+1 @frogman @sns

I completely agree with your perspective. Lowering the noise floor and refining tonal qualities allow the music to flow effortlessly. A good understanding of these fundamentals begs the next question…Is my system and room acoustics capable of conveying these fundamentals? If yes, then to what degree.

Bringing up the room is a good point. I probably would not even be having this discussion before I started using DSP and room correction. I find It’s a whole new ballgame in regards to detail once your room acoustics have been accounted for.

It helps to understand the effect different frequencies have on the listening experience. There are charts out there that can be used for reference. I have one hanging on the wall in my main listening room.

You are initially at the mercy of your room in regards to how those listening experience determining frequencies pan out. DSP is the tool that best enables one to address that fact.

I’ve applied dsp to get a handle on how things sound in multiple rooms at home. Now I am at a much better place to be nitpicking the details (no pun intended).

Technology surpasses its ideal relationship with humans, after that its advancement only alienates.

Lowering the noise floor certainly increases perceptible detail.

But you can’t lower the noise floor on poorly recorded material where the noise is part of that material, and in some cases maybe it is better just to "reduce" it a hair to make that noise a bit less objectionable.

I designed my crossovers so that I can easily reduce the "noisy" portion of the band with the flip of a switch/twist of a knob. A bit of detail is lost, but the music becomes more listenable.