What Does Holographic Sound Like?


And how do you get there? This is an interesting question. I have finally arrived at a very satisfying level of holography in my system. But it has taken a lot of time, effort and money to get there. I wish there had been a faster, easier and less expensive way to get there. But I never found one.

Can you get to a high level of holography in your system with one pair of interconnects and one pair of speaker wires? I don't believe so. I run cables in series. I never found one pair of interconnects and speaker wires that would achieve what has taken a heck of a lot of wires and "tweaks" to achieve. Let alone all the power cords that I run in series. Although I have found one special cable that has enabled the system to reach a very high level of holography -- HiDiamond -- I still need to run cables in series for the sound to be at its holographic best.

There are many levels of holography. Each level is built incrementally with the addition of one more wire and one more "tweak". I have a lot of wires and "tweaks" in my system. Each cable and each "tweak" has added another level to the holography. Just when I thought things could not get any better -- which has happened many times -- the addition of one more cable or "tweak" enabled the system to reach a higher level yet.

Will one "loom" do the job. I never found that special "loom". To achieve the best effects I have combined cables from Synergistic Research, Bybee, ASI Liveline, Cardas, Supra and HiDiamond -- with "tweaks" too numerous to mention but featuring Bybee products and a variety of other products, many of which have the word "quantum" in their description.

The effort to arrive at this point with my system has been two-fold. Firstly, finding the right cables and "tweaks" for the system. Secondly, finding where to place them in the system for the best effects -- a process of trial and error. A lot of cables and "tweaks" had to be sold off in the process. I put "tweaks" in quotation marks because the best "tweaks" in my system have had as profound effect as the components on the sound. The same for the best of the cables, as well. For me, cables and "tweaks" are components.

Have I finally "arrived"? I have just about arrived at the best level that I can expect within my budget -- there are a couple of items on the way. In any case, I assume there are many levels beyond what my system has arrived at. But since I'll never get there I am sitting back and enjoying the music in the blissful recognition that I don't know what I am missing.

I should mention that there are many elements that are as important as holography for the sound to be satisfying, IMO. They include detail, transparency, coherence, tonality, and dynamics, among others. My system has all of these elements in good measure.

Have you had success with holographic sound in your system? If so, how did you get there?
sabai
Hi Sabai - Thanks for your comments, which are thoughtful and reasonable. It sounds like we have somewhat different views on the importance of the listening room, not only for creating the illusion that "you are there," but also for creating a sound that is "holographic." In my view...

In the listening room, the ambient cues of the room combine with the ambient cues of the recording. To the extent that the ambient cues of the listening room resemble the ambient cues of the recording, the listening room serves as a *simulacrum* of the recording space. I agree with both you and Learsfool that this is rare, both because typical recording spaces are so unlike the typical listening room and because the typical listening room is acoustically untreated. The problem, as I see it, is that the typical listening room is both...

1. Acoustically reactive, and
2. Acoustically distinct.

RE: 1. Acoustically reactive, or "live" rooms, provide an abundance of ambient cues. When those ambient cues fail to resemble the ambient cues of the recording, as they often do, the result is that the sound at the listening position during playback is acoustically contradictory, and therefore confusing. IMO.

RE: 2. Acoustically distinct rooms provide ambient cues that are highly recognizable. We all know what our own listening room sounds like. We have all been in public spaces with a distinct acoustical "signature." The more distinct the acoustical signature of the listening room, the more audible the differences between the listening room and the recording space will be. The result is that, during playback, acoustically distinct rooms are more likely to sound acoustically contradictory, and therefore confusing. Again, IMO.

Two solutions to these problems are to construct a listening room that is either…

3. Acoustically non-reactive, or
4. Acoustically non-distinct.

RE: 3. Acoustically non-reactive, or "dead" rooms solve the problem of contradictory ambient cues by eliminating most of the ambient cues of the listening room. Hence most of the ambient cues heard during playback are the ambient cues of the recording. IMO, the flaw in this approach is that the ambient cues of the recording will be presented BIDIRECTIONALLY, or at best HEMISPHERICALLY, which tends to diminish the illusion that "you are there." Another common problem with dead rooms is that they can shrink the size of images and the size of the soundstage, both of which diminish realism. IMO.

RE: 4. Acoustically non-distinct, or "ambiguous" rooms solve the problem of contradictory ambient cues by having ambient cues that are less recognizable, and therefore less audible during playback. An acoustically ambiguous room sounds less like "that room" and more like "any room." Of course, no room can be perfectly ambiguous. But, IME, good listening rooms provide a range of ambiguity that reduces contradictory ambient cues during playback and therefore creates a more convincing illusion that "you are there."

To bring all this back to “holographic” sound. To me, “holographic” sound is about…

a. realistic images, and
b. realistic soundstage (i.e. the spatial relations among images)

IME, realistic images can be achieved easily enough in acoustically dead rooms, with the qualification that acoustically dead rooms sometimes shrink images of instruments and performers to unrealistic sizes. IME, a realistic soundstage is more difficult to achieve in acoustically dead rooms, for the reasons I mentioned above.

Finally, I believe that efforts to increase the acoustical ambiguity of a listening room will make the soundstage more realistic on a wider range of recordings, and therefore acoustically ambiguous rooms are more likely to be “holographic.”

Just how to create an acoustically ambiguous room is not something about which I have any real expertise. I have some ideas, mostly gleaned from the characteristics common to the rooms I've experienced as ambiguous. The ambiguous rooms were...

-Reactive
-Large but not huge
-Few surfaces that create coherent reflections
-Lots of diffusion
-Medium reverberation time
-Mixture of surface materials

I don’t know how to order that list, but the rooms I’ve experienced as acoustically ambiguous had most or all of those characteristics, and probably others I’m not thinking of.

IMO, IME, YMMV etc. etc.

Bryon
I've already indicated how I think the harmonizer could possibly have some effect on sound.

I'll defer to those that might have more expertise in this area than me at this point to try to shed some light.
Let's assume the harmonizer has a clear positive effect and the price was not an issue.

I still would probably not by it.

Its just me but I would not want to have to depend on such a device in order to enjoy my music. To me, it would be analogous to needing a respirator to breathe or some kind of drug in order to enjoy something. I would not want that.

But hey, maybe it transports one into a new dimension of sound that is just in a new league of some sort. Maybe I would change my mind.....
Mapman wrote,

"Let's assume the harmonizer has a clear positive effect..."

That's probably a wise assumption, you know, judging from all the rave reviews and testimonials floating around.

"... and the price was not an issue."

Take your choice, inexpensive tweaks you suspect probably don't work because they don't cost enough or tweaks you suspect probably do work because they're so expensive. :-)

"...I still would probably not by it."

I betting you're right.

"Its just me but I would not want to have to depend on such a device in order to enjoy my music. To me, it would be analogous to needing a respirator to breathe or some kind of drug in order to enjoy something. I would not want that."

Oh, boy, here we go again with the drug addict analogy. I didn't see that coming! :-)

"But hey, maybe it transports one into a new dimension of sound that is just in a new league of some sort. Maybe I would change my mind....."

Dr. Miles J. Bennell: Listen to me! Please listen! If you don't, if you won't, if you fail to understand, then the same incredible terror that's menacing me WILL STRIKE AT YOU! - Invasion of the Body Snatchers

:-)
Hey look, I am open to the possibility that the harmonizer might be the best thing since, well harmony.

I grew up in Amish country (no joke). Give me a break.......