One guy's 95% is another guy's 5%.
I agree with Peterayer about this. I tried to make the same point in my post on 11/27.
FWIW, I think that the recent discussion about the SPLs of real musical events vs. recorded ones illustrates how audiophiles use different standards for judging how real a system sounds. Consider the following two standards:
1. Maximum undistorted SPL.
2. Headroom.
It seems that several posters use maximum undistorted SPL as a standard (among others presumably) for judging how real a system sounds. For some kinds of music, like rock, that seems totally appropriate.
But, to me, maximum undistorted SPL is a less significant standard than headroom, understood as the DIFFERENCE between the average level and the maximum level. To me, sufficient headroom during playback goes a long way toward making a recorded musical event sound real, even if the systems maximum undistorted SPL is rather modest. This is partly a consequence of the kind of music I tend to listen to. It is also a consequence of the mental standards I use for judging how real a system sounds.
Of course, headroom is largely determined by the recording (both its inherent informational limits and the elective use of compression), but it seems to me that some systems do a better job with dynamic contrasts than others, and that that capability is related to, but not identical with, maximum undistorted SPL.
Both maximum SPL and headroom fall under the general category of "dynamics." But they can have different roles in a listener's perception of how real a system sounds. As an OBJECTIVE standard, maximum undistorted SPL is a critical measure of comparison between real musical events and recorded ones. But, as a SUBJECTIVE standard, it is somewhat less relevant, at least for some listeners.
Bryon