Johnk, "Crossovers have not made major gains but parts quality has as has computer design for crossovers."
My argument is that there are less people than ever who actually understand crossovers. Partly because of the programs themselves, but mostly due to the overall decline of science, engineering, and mathematic strength in our society.
As you intimated, computer programs make the work easier, but the end result is that the thinking becomes homogenized around the models. In the best case scenario, folks involved in design use the computer models to learn design patterns, then stand on the shoulders of the work that was programmed into that model, and go beyond it via their own experimentation. Instead, I find most use the programs as a crutch to compensate for their own reluctance to put the required hard work into craft.
Beyond that, as a software engineer myself, I have to say that putting trust into something that is designed and built by humans is a recipe for failure, as the all but a very few computer programs are at least moderately flawed.
My argument is that there are less people than ever who actually understand crossovers. Partly because of the programs themselves, but mostly due to the overall decline of science, engineering, and mathematic strength in our society.
As you intimated, computer programs make the work easier, but the end result is that the thinking becomes homogenized around the models. In the best case scenario, folks involved in design use the computer models to learn design patterns, then stand on the shoulders of the work that was programmed into that model, and go beyond it via their own experimentation. Instead, I find most use the programs as a crutch to compensate for their own reluctance to put the required hard work into craft.
Beyond that, as a software engineer myself, I have to say that putting trust into something that is designed and built by humans is a recipe for failure, as the all but a very few computer programs are at least moderately flawed.