It sounds like many of us are saying the same thing just differently. Mastering quality is a order of magnitude difference. The difference between 16/44 and say 24/192 is correspondingly relatively minor.
16 bit is good enough.....
As I type this, I’m listening to a new CD by Tony Minasian titled "Drums & Bells" (Comparing Sticks) and it’s "just" a 16 bit recording, and it blows away the notion that I need hi-rez in my life. There’s a realistic drum set in my living room, right now, with clashes and decays that (to borrow a phrase from John Darko) hang like Gandolph’s fireworks in the air.
Notes come from their solid, respective locations and never waver. Invisible hands move left, right, up and down as notes are played. I’ve timed decays that last from 4- 10 seconds with notes overplaying that decay, only to keep hearing the first ones. Kick drums come right at you and no imagination is needed to tell how wide it is and that it’s facing you. Angles of drums are plain as day, as are cymbals, bells and what have you.
I got this from Elliot Midwood over at Acoustic Image after Tony called me to let me know he has it out. Elliot thinks it’s the finest recording he’s heard. I’ll admit it’s a bit esoteric in nature and quite eclectic when it comes to taste but if you like your system, let this be one of the CDs to show off to your friends.
There are bass notes coming from percussion that originate a good 4 feet off the ground before coming down to the driver’s speaker level placement. Notes emanate naturally, going their intended way. No processing trickery needed. Tracks are simply titled after the tool used: straw brush, muted drums, wood stick, rattle stick, wood metal, plastic brushes, rubber mallets, straw and metal brushes, objects dropped, bells, toys, etc. And each and everyone has it’s own unique and undeniable sound. It’s ear candy in the extreme. Before I read the titles, I could tell if it were wood, metal or something else used to strike different surfaces. With a good, resolving system, it’s painfully easy to discern.
The only credits are to drummer Brad Dutz who goes solo for the first 13 tracks and he’s joined by drummer Chris Wabich for the final 6 tracks. There’s also a mention to Ken and Vinnie Rossi as well. Cover art is by Japanese artist Kaoru Mansour. It was recorded live and mixed by Tony Minasian. Speaking to Tony, he’s always been of the opinion that the source and speakers are the most important links in the audio chain. If done properly, you don’t need all the extra processing. This CD goes a long way to validating that argument.
For quite a while now there’s been a big resurgence in 16 bit NOS and I’d love to hear this CD on something with a TotalDac, MSB or equivalent DAC to do this justice. If only the studios would stop trying different ways to pick our pockets and do a decent job mastering CDs in the first place, our lives could be so much easier.
All the best,
Nonoise
Notes come from their solid, respective locations and never waver. Invisible hands move left, right, up and down as notes are played. I’ve timed decays that last from 4- 10 seconds with notes overplaying that decay, only to keep hearing the first ones. Kick drums come right at you and no imagination is needed to tell how wide it is and that it’s facing you. Angles of drums are plain as day, as are cymbals, bells and what have you.
I got this from Elliot Midwood over at Acoustic Image after Tony called me to let me know he has it out. Elliot thinks it’s the finest recording he’s heard. I’ll admit it’s a bit esoteric in nature and quite eclectic when it comes to taste but if you like your system, let this be one of the CDs to show off to your friends.
There are bass notes coming from percussion that originate a good 4 feet off the ground before coming down to the driver’s speaker level placement. Notes emanate naturally, going their intended way. No processing trickery needed. Tracks are simply titled after the tool used: straw brush, muted drums, wood stick, rattle stick, wood metal, plastic brushes, rubber mallets, straw and metal brushes, objects dropped, bells, toys, etc. And each and everyone has it’s own unique and undeniable sound. It’s ear candy in the extreme. Before I read the titles, I could tell if it were wood, metal or something else used to strike different surfaces. With a good, resolving system, it’s painfully easy to discern.
The only credits are to drummer Brad Dutz who goes solo for the first 13 tracks and he’s joined by drummer Chris Wabich for the final 6 tracks. There’s also a mention to Ken and Vinnie Rossi as well. Cover art is by Japanese artist Kaoru Mansour. It was recorded live and mixed by Tony Minasian. Speaking to Tony, he’s always been of the opinion that the source and speakers are the most important links in the audio chain. If done properly, you don’t need all the extra processing. This CD goes a long way to validating that argument.
For quite a while now there’s been a big resurgence in 16 bit NOS and I’d love to hear this CD on something with a TotalDac, MSB or equivalent DAC to do this justice. If only the studios would stop trying different ways to pick our pockets and do a decent job mastering CDs in the first place, our lives could be so much easier.
All the best,
Nonoise
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- 51 posts total
- 51 posts total