What does Jitter sound like?


I keep hearing the term jitter used to describe a kind of distortion that is especially problematic with CD Players.

What does Jitter sound like?
How can I identify it?
hdomke
A lot of people still seem to not buy-in to jitter effecting sound. I get the impression people think that since their PC software loads fine from a CD without error, then their audio CDs should too. But it's different. Perhaps someone can explain what's happening in 10 words or less. Jitter occurs at different places-at the place where a cd is read and then between any (every) 2 points in the circuitry. Anyone want to take a stab at how this effects sound? E.G. "The edges of the bits are not square because of X, causing some 1s or 0s to get missed" or "The edges of the bits get fuzzy, causing the dac to approximate some bits.". Then there is latency jitter. I'm not saying either of these is correct, just giving illustrative examples. I'm no expert; looking for the experts to chime in.
Shadorne - you are missing the point. It is not the data in the copy that is different, as explained in the paper you cite. It is the jitter DURING real-time playback that is different. This is the distinction.

Steve N.
Bigamp - Sooner or later the folks that dont understand the jitter thing will hear it or they will eventually upgrade their systems to the point where they hear it. Until then, it is like trying to explain how the earth looks from space.

Jitter is simply inaccuracies in the timing of the bits that make up the data stream. It is like a clock that ticks every second. If the clock ticks at exactly each second time interval, then it is said to have no jitter. If some ticks come at .999 seconds and others at 1.001 seconds, then the overall time will be accurate over many seconds, but there is jitter in the timing. This is how actual real-time systems work. They all have some amount of jitter.

The effect of this jitter on the D/A conversion is to create frequency modulation in the analog output. This means that the point at which the top of the cymbol crash was supposed to occur actually occurs maybe 1 nanosecond later and then the trailing ringing of the cymbol comes maybe 1 nsec earlier. The rate of this change can be anywhere from 10hZ to 100kHz or higher. If there is only one sample that occurs at the wrong time, it will never be heard, but typical jitter signature is usually a constantly changing time error. This is why it is audible. The brain detects these things just like it detects moving objects with eyesight.

The time error has both amplitude and frequency or spectra characterisitics. Each CD player or computer audio device has different amplitude and spectra for its jitter, so they can sound very different from each other, even though the data is always the same. Data errors are very uncommon for both CD players and computer audio. Jitter is the difference that you are hearing, if you hear a difference.

Steve N.
Empirical Audio
Audioengr,

From either a theoretical or experiential perspective, do you think the phomenenon of speed instability in a turntable is similar to digital jitter?
Shadorne - you are missing the point.

I may have missed something but I think we agree apart from your claim "the positions of the pits in the CD are a form of timing information that can cause jitter as they are read", which is incorrect.

My point was that there is no jitter added or lost by copying CD-R's many times (provided everything remains in the digital domain). The same is true for digital processing - it adds no jitter. ONLY a jittery clock or jittery signal makes jitter. If A CD-R somehow makes life easier for a CD player such that somehow the CD players clock runs less jittery then it will play with less jitter (but this may linked to how warped the CD is or how well centered the hole in the CD rather than "timing from pit spacing", IMHO)