My reference to depth not being there refers to the kind of artificial depth so typically heard in component systems that reproduce music. At a live concert I hear rear row instruments with nearly the same measure of presence as those playing in closer proximity. With recordings, the difference in presence levels between instruments closer and instruments farther away not infrequently sounds like night and day. Of course, because one group of components does a better job of approximating reality than another group doesn't mean it is necessarily better, the reason being some listeners will actually prefer the sound of the less accurate system. Multi-miking can also offer its contribution to attractive (or unattractive) sound. We're dealing with what illusion appeals most to whom. Otherwise, yes, I take well your point about the influences on sound associated with a hall's architecture. Stage layout, temperature and humidity also play a role. These kinds of factors and more even render implausible in real life the notion there is an "absolute" sound. Reproduced music renders yet more complex the "bag of tricks" that conspires against such a realization, what with wires, switches and levers, capacitors, resistors, etc. In the final analysis, we listeners always return to what illusion we like best. That's one of the reasons we change and tweak components. In closing, I don't necessarily agree with your statement that a unipvot arm would serve me better in geting the kind of detail I seek. Why would it necessarily be a better choice than a fixed pivot arm ?
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- 19 posts total
- 19 posts total