Cerrot - Your opinion I believe is based on a lot of misinformation that you have read on the forums. Ethernet for instance is a really good transfer medium for audio precisely because it's packetized. It also has retry, which USB and Firewire do not have. The only issue is network bandwidth hogging, since audio cannot get priority.
USB and Firewire actually have the hogging think pretty much licked because they are isochronous, unless the system runs out of I/O resources. So there are advantages to Ethernet and advantages to USB and Firewire.
Modern audio streams are not really streams. They are bursts of packets that are buffered at the end node and then streamed locally using a master clock. This is a superior way of doing audio playback which can result in very low jitter (depending on the parts choices, design and implementation).
Steve N.
Empirical Audio
USB and Firewire actually have the hogging think pretty much licked because they are isochronous, unless the system runs out of I/O resources. So there are advantages to Ethernet and advantages to USB and Firewire.
Modern audio streams are not really streams. They are bursts of packets that are buffered at the end node and then streamed locally using a master clock. This is a superior way of doing audio playback which can result in very low jitter (depending on the parts choices, design and implementation).
Steve N.
Empirical Audio