Csontos,
Proper distance to rear and side walls within certain parameters so that reflected sound does not arrive at your ears too soon, which results in early reflections that smear the sound, is the key.
The general guideline I've read and followed with excellent results is that reflected sound should travel at least 10- 12' further to reach your ears than the direct sound in order for 3-D spatial cues in the recording to be delivered constructively . Particular room dimensions are not required. Of course, there are many other aspects of room acoustics that can come into play as well, so the exact best position will vary based on other considerations from there.
My philosophy is that the 3-D sonic cues exist to various degree in most recordings (including mono recordings). TO not reproduce these correspondingly in a 3-D manner dduring playback represents a form of distortion in that what is in the recording is not reproduced as accurately as possible. Granted that it is a kind of distortion in playback that is not as offensive as certain other kinds most likely, but 1 dimensional stereo or monophonic sound is a distortion nonetheless, pretty much by definition, since sound is a 3-d natural phenomenon.
Proper distance to rear and side walls within certain parameters so that reflected sound does not arrive at your ears too soon, which results in early reflections that smear the sound, is the key.
The general guideline I've read and followed with excellent results is that reflected sound should travel at least 10- 12' further to reach your ears than the direct sound in order for 3-D spatial cues in the recording to be delivered constructively . Particular room dimensions are not required. Of course, there are many other aspects of room acoustics that can come into play as well, so the exact best position will vary based on other considerations from there.
My philosophy is that the 3-D sonic cues exist to various degree in most recordings (including mono recordings). TO not reproduce these correspondingly in a 3-D manner dduring playback represents a form of distortion in that what is in the recording is not reproduced as accurately as possible. Granted that it is a kind of distortion in playback that is not as offensive as certain other kinds most likely, but 1 dimensional stereo or monophonic sound is a distortion nonetheless, pretty much by definition, since sound is a 3-d natural phenomenon.