Heaudio123 wrote: "The source "appearing" outside the speakers is "encoded" in the music with either mixing methods or microphone techniques, but and it is a big but, how that appears on playback is highly dependent on speaker, listening position, microphone or mixing technique and very important the listener themselves."
Thanks for adding this, as I know virtually nothing about microphone or mixing techniques.
Heaudio123 again: "Keep in mind that how this works is... by tricking the brain with a delayed signal from the other speaker hitting the opposite ear to generate timing information that the brain may perceive as equivalent to the timing information of a sound wrapping around the head to determine direction."
Very interesting! This "reflection timing = direction/angle" information is related to why cabinet edge diffraction is generally more detrimental to imaging on a wide cabinet than on a narrow one: The longer the time delay for the diffracted signal, the greater the angle (the further around to the side) of the false cue it conveys. So a narrow cabinet’s diffraction cues indicate a narrow false angle, while a wide cabinet’s cues indicate a wider false angle and thus blur the correct image more. However if the cabinet is sufficiently wide the Precedence Effect may start to mask those false angular cues. One of the reasons for flush-mounting studio monitors is to eliminate edge diffraction entirely, which makes the imaging more trustworthy.
Regarding height cues out in the "real world", my understanding is that the way sound diffracts around the head and outer ear (the pinna) from above is what gives us height cues. I have read papers and articles about encoding these "head and pinna transforms" into a signal to convey height information, but to really do it right, the equalizations would have to be tailored to each individual’s head and ear shape. (One possible application would be in the helmets of fighter pilots, so that an audible threat warning could convey complete directional information, including azimuth. Head position tracking would have to be included because fighter pilots swivel their heads a lot.)
I don’t see how height information could be encoded in a normal two-channel recording... BUT something weird happened to me years ago:
I bought a new CD that had just been put out by a musician I was friends with, Coco Robichaux. Listening over my SoundLab electrostats (floor-to-ceiling fullrange single-driver line-souce-approximating speakers), I heard his voice coming from normal height on most songs but on one song in particular his voice came from the bottom of the speaker, down at the floor! I played the song for others and some heard it coming from down near the floor and some did not.
So I asked Coco about that song. What he told me was very interesting: The recording process had been rushed, and on THAT song, the microphone had been incorrectly positioned ABOVE his head in the recording booth! So relative to the microphone location, his voice WAS coming from the direction of the floor.
I can only speculate about HOW this accidental height information was included: Perhaps the signal that the microphone picked up was altered by its location above his head, and upon playback my brain interpreted that as something it was familiar with, namely height information. Maybe my head and ears were sufficiently similar to Coco’s, at least from that angle.
Duke