Just the way I see it is that most portable playback devices are so low on power that they need all the help they can get for the end user to play it loud.
Hence the over compression and loudness boost/ leveling whatever you prefer to describe it as.
The quiet passages just get lost on phone/ earbuds so they boost it up, reduce the dynamics range so it all sounds nearly the same level.
WE KNOW it's wrong but to the average consumer it works for them.
Hence the over compression and loudness boost/ leveling whatever you prefer to describe it as.
The quiet passages just get lost on phone/ earbuds so they boost it up, reduce the dynamics range so it all sounds nearly the same level.
WE KNOW it's wrong but to the average consumer it works for them.