“Regarding color in a game that there is a greener green in the same software (game).
That is like audio the data info in the game for a color is a constant number. But then the reproduction device the monitor has different color depth, brightness, calibration and so on.
So it WILL give you different color of green on different monitors.”
Really? I am more familiar with this world than I’d like to be, given that my son is kinda a junior member. And although I don’t expect anyone to believe me, these people operate on a level that make audiophiles look like freshman going up against doctoral students. With a million dollar prize up for grabs somewhere in the world almost every weekend, they have the incentive to be pretty serious. And with a million dollars on the line, they also have the incentive to seek out every advantage, no matter how theoretical or unproven. But I have never—as in not one single time—heard any talk about differences in color production. Actually, it’s more accurate to say that my son has never heard about it, given his knowledge far exceeds mine. Wouldn’t a more intense green help you to see an assassin lurking around a wall? Apparently not.
Now, if the kid would only start bringing home some of that big prize money, I’d get off his back about trading the real world for the virtual one. Although I guess that during the pandemic, video games are as real as anything else.
Let me repeat something from my first post: I’ve heard the difference. I’ve heard a PS Audio CD player sound better than my NAD when played through the same system. But search as I do, I can’t find anyone/anything to explain the difference.