Thanks again @blisshifi for the explanation and the two factors you raise are imaging of the sound towards more life like and fatiguing peaks which I assume tends towards the higher end of the frequency response. Are others hearing these differences as a result of a streamer change and not related to dac or speakers? Or have you had the experience where the streamer does not not appear to make a difference? How expensive did your system need to be to hear this difference? Did you have lower cost systems before where you could not hear the difference?
Sound quality of Roon
I am considering trying Roon. I have been using my Bluesound Node but I am going to upgrade as I do enjoy streaming more and more using Tidal. It is quite an investment to get a NUC or Nucleus and then have a separate tablet to control it all.
But apart from the cost I have read some people say Roon does not sound good. Their streamer by blah blah sounds better. Is this true? For all that is required to use Roon, the hardware, the subscription and all, would Roon be popular if it made digital streaming sound bad?
I would love to hear people who have experience comment on this. There is info on the Roon Labs discussion site but as you can imagine it is saying this is BS Roon sounds great. I guess Roon as a software also has had updates, so maybe this is a thing that might have been true in the past?
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I agree mostly. I didn't mean to imply that Roon is 100% reliable if you know what you're doing. Every situation is different. But I also disagree that users without issues are just 'lucky'. Your point on several open remotes as a potential cause could have merit. I use a single tablet and always close Roon out whenever I turn off my DAC. I don't even do it for Roon purposes. It eats up my Samsung's battery when left open/running! A restart should definitely not be an automated process. Not everyone has IP conflicts. In fact, I would bet the vast majority do not. |
It seems to me reading all of this that the computational power required for full Roon implementation is per se detrimental to good sound quality. Hence the need for separating the (noisy) core and the clean end point. Other than the associated cost and cable dependency the question arises why going with the slimmed down processing power of say an InnuOS server wouldn’t be the more elegant solution from a sound quality perspective, fully acknowledging Roon’s superior customer interface. |
I agree with the second independent clause in this sentence. But, Roon definitely has inherent reliability issues. Some may not experience them. I have found that most Roon users that say they don't have issues don't press Roon too hard. They turn it off every night, don't use more than 1-2 remotes, and have a pretty simple endpoint setup. The one thing Roon does seem to be pretty robust with is supporting multiple endpoints, albeit it may still just stop and wait for play to be pressed again. Roon likes positive reinforcement! Good Roon. Good Roon! |
@jji666 Doesn't your admittance that some may not experience reliability issues, and many testaments from those who also don't experience these issues prove there is no inherent reliability issues with Roon?
Now, I have no doubt we may see more cases of issues with Roon, but this due to it's high volume of users vs other players. The problem isn't one is pressing Roon too hard, it''s that Roon is pressing the server beyond it's capabilities. Roon can be both processing heavy or not, be prepared to have more processing ability with server for users maxing out Roon processing.
IMO Roon gets a bad name by providing many conveniences without more clearly stating the need for more processing power with these convieniences. Roon, with it's complex interface already more process intensive than some of the other players, many servers simply don't have the engine to provide much more than elemental Roon settings. |
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