New sound immersion processes


What is everyone’s thoughts on these new sound immersion processes?  Do you like Dolby Atmos and Sony 360 Reality audio?  Do you like one better than the other? Or neither? Do you listen via headphones or thru your rig? 

polkalover

I find Sony 360 a headphone based upmixer and use it with my Tidal subscription. I wouldn't build a home theater around it though.

Neither.

Turn on my Symphonic cd, tape, radio all in one unit. Two simulated wood speakers. It’s actually cardboard. But 2 way!! Turn off the lights, hit play, recline my chair and enjoy.

But I should really upgrade the power cable.

I would post a picture in Virtural System, but I don't want to brag.

 

Sorry Kota but yes, Atmos is a type of surround sound.  It may be now considered "next generation" and far more compute and software intensive than the previous generation of discrete digital or analog formats but it's very much a type of surround sound.

Given this is a 2 channel forum, my thoughts are that object-oriented sounds don't really lend themselves to any type of purity testing.

Consider for instance a close-miked guitar that you put into an immersive audio recording.  Well, now you don't have a specific L, R or even S recording of that guitar.  You have a guitar recording which can be placed anywhere in the sound field, and whose exact bit shape will vary from system to system.  Seems wrong for music, but probably good for live music reproduction, when trying to capture an auditorium, but seriously, those types of features have come and gone from many vendors.  2 channel stereo has never been shaken.

Should also point out that Dolby is, by-and-large, in the special effects business.  Their business model is to over saturate the senses, not to bring realism.

Not saying it's bad, but two-channel stereo listeners are looking for fundamentally different things than an action director or cinematographer want to bring to your living room.  I'm sure there will be a handful of Atmos music videos, and that's all they'll be.