@audphile1 - Yes, the two servers I am comparing were at approximately the same level, when new, although the DX is older technology. The DejaVu seems quite well built with regard to spacing and isolation of internal components, isolation of connections, and power supply. All of these things may be adding up to the fuller, richer, sound I perceive through the DejaVu, maybe?
I am sure the WiiM Pro would be an interesting comparison but it is a player/streamer and the comparison I am making is between the two servers/Roon cores. I already noticed a sonic difference moving from my Metrum Ambre player/streamer to the Sig. Rendu SE opt., so I am certainly convinced on that front.
@mapman - No DSP here, just 24-bit, 192kHz, PCM into an R2R DAC, or 24-bit, 96kHz, PCM into the older technology SMc DAC-2 (delta sigma). I have a Benchmark DAC here and could try DSP, but I really have had no desire to try that yet. Do I understand correctly that DSP can put additional demands on the server processor?
just isolating the clock board enables the server to produce a larger soundstage, greater clarity, and a more analog like presentation
Still curious how something like isolating the clock board affects those analog sonic traits when sending a digital signal. The digital signal is still read at the other end, corrected as needed, reclocked, and converted to analog. Does isolating the clock board somehow modify the digital signal that gets sent? Does it affect jitter? What is the technical mechanism for these changes? Not trying to be difficult, and I am certainly not saying it doesn’t sound different, but I would sure like to hear a technical explanation of how that isolation changes a digital signal.