Movies are are sketchy example. Most writers lean away from real world in favor of sensational. Count me as one who don’t care.
I disagree. I think the parallels work.
Just like music tracks span the gamut of "acoustic sources recorded naturalistically" to "completely artificial, including electronic music," movies span the gamut of "fantastical" like the superhero movies to movies that seek "realism" (e.g.Cinéma vérité ).
And between those there is plenty of effort that go in to making a movie "believable."
If you have an average drama with a doctor in a hospital, for instance, in general the film makers will seek to mimic some semblance of the real world "would a doctor really say that?" "Does this really look like the inside of an operating room?" "What type of furniture, medical machinery would be present?" etc. I do that when selecting which sounds I'm going to put in to the scene. All that is due to the way people will naturally be referencing what they know of reality. I work in Film and TV, and there is a hell of a lot of effort put in to scripts, acting, sets, sound design, etc to make things more believable.
I just finished doing the sound design for a series that took place in the old west. There’s a reason I didn’t put in the sound of jets flying past, or modern cars.
So people go to movies knowing it won’t be real life, but film makers understand that if they get certain things more accurate to real life on the screen - if that’s what they are seeking - it helps the believability the suspension of disbelief, for the audience.
As I said, same with audio. No need to approach it expecting reproduction indistinguishable from real, but many of us find that if certain aspects of how things really sound are there, it can be satisfying and give something of an illusion of hearing the real thing.
(I’ve played my system for numerous non-audiophile guests, and the most common comment is "wow, it sounds real. Like I’m hearing the musicians play right there in the studio.")