Do NOT Blow Your Entire Budget on Two Channel Audio


Yes, two channel audio is here, and is not going away. However, object based audio is delightful, widely available on Tidal and Apple Music, and should be in the listening room of every music lover on the planet, not just "audiophiles. If you plan to be a music fan a year from now start building your object based audio system today. You will need:

1) A receiver/processor capable of Dolby Atmos.

2) A subscription to Tidal or Apple music.

3) A Firestick, ATV, or Nvidia Shield.

4) A minimum of 7 timber matched speakers and a subwoofer.

Once you experienced stereo would you ever go back to only mono? No, you would build a system capable of either mono or stereo. Now that object based audio has arrived do the same thing. Build a system capable of mono, stereo, AND object based audio. When Elton John heard Rocket Man in an object based format for the first time why did he demand to convert his entire catalog to Atmos? If you don’t know, then you need to go listen to Rocket Man in a good Atmos setup ASAP.

So, take your budget, DIVERSIFY, and get a good Atmos capable receiver or processor. Object based audio is NOT last decades surround sound or home theater. It is for MUSIC first, if you need a recommendation on how to allocate your budget feel free to post a question. Most importantly, you don’t NEED two systems, one for music and one for movies. A good object based audio system can play two channel music just fine. A two channel system on the other hand can’t play object based audio without a proper processor or receiver.

Greg Penny talks mixing Rocket Man in Atmos.

https://youtu.be/ggzfcUKDqdo?feature=shared

 

kota1

My wife and I were at the mall last night. There was a gentleman there at one of the kiosk,s selling time shares. He was explaining all the advantages of owning one while listing all the disadvantages of other options ( Air b&b , hotels etc ) it reminded me of something else I,d been exposed to recently, but I can’t quite put my finger on it ???, It,ll come to me.

For the members that have 0 practical means to try object based audio I would recommend making channel based audio as immersive as possible using room treatments. Whenever I see a pic of a pair of expensive speakers next to a pristine selection of expensive components in a "naked" room it seems like a waste of good equipment. The acoustics in a room are at least 50% of the sound, maybe more. So, when you are budgeting for a system (it doesn’t matter what type, channel based or object based) make sure to budget for acoustics, room treatments, and a measurement device like REW, a Mini-DSP, etc. If the pics you posted of your system are in a room surrounded by hard, flat surfaces, a lot of windows, etc., think about doing an acoustic makeover for a MUCH more immersive channel based system.

When I had a professional acoustician who works with performance spaces, recording studios, etc. review the graph I posted above his response floored me. His comments were about what a good job I did in the BEFORE graph as in before the use of DSP. DSP is a great tool, but it ain’t a magic wand. You still gotta deal with the basics first. If I were starting all over I would just order a room kit from Sonitus for a one and done approach. If you got budget just hire an acoustician, it will likely be much less expensive than buying a new amp or new speakers. Check out the Sonitus website using this link:

Double Your Sound Quality

and if you need the help of an acoustician in the US see:

Acoustical Society of America

 

For sure you are right on this...

A way to not antagonize older  dude as me  with stereo system and their  2 speakers is to investigate as you have already begun to  do BACCH filters... Most audiophile have no idea of this revolution...It is all anybody need...

Very few people will transform their house  with Atmos dolby many speakers system...

But they dont need to if they use BACCH...

Because they dont understand that they see  many speakers system as costlier , complicated, artificial, limited , with a sound timbre degradation etc... This is not false especially if it is not well done...

Anyway in spite of your  bad beginnings  with your rash attitude  toward members with no image of their system, you are enthusiastic and communicative ...

 

😊

For the members that have 0 practical means to try object based audio I would recommend making channel based audio as immersive as possible using room treatments. Whenever I see a pic of a pair of expensive speakers next to a pristine selection of expensive components in a "naked" room it seems like a waste of good equipment. The acoustics in a room are at least 50% of the sound, maybe more.

 

 

Little Jack Horner
Sat in the corner,
Eating a Christmas pie;
He put in his thumb,
And pulled out a plum,
And said, "What a good boy am I!"

---Mother Goose

Audiophiles have been "wasting" great equipment long before room treatments became the next best thing to market to the insecure. Fear is a great incentive.

Getting so wrapped up in it to the point where one says "Toole has a room like mine", when it’s the other way ’round, and posting shots of recording studios that one has copied doesn’t make them one of the big boys of audio but just someone who now has invested so heavily into it he needs to have validation in his choices by forcing them on others as there’s comfort in conformity and herd mentality.

This constant, nagging insistence goes beyond congenial advice. Long ago I experimented with blankets over my TV screen and found better center stage focus and clarity. Mounting it 2’ further back on the wall bettered that, negating any need for a blanket. Trying quick ’n cheap fixes to see if results warranted anything else proved futile: no need for further investment. Having a recording engineer physically check out my listening space (not looking at a graph) and pronouncing my space good enough was all I needed to hear.

There’s plenty of online and in print discussion of improving the sound of your system simply by moving closer to it. Get your speakers a bit further out into the room and/or move your listening position a bit closer. If your room is on the smaller side like mine is, you’re most of the way there by listening in the near field.

Speaker placement and toe in can do wonders to improving things. This is age old advice that’s worked for... ages. The acoustics in the room can be as much as 50%, not at least that amount. Nothing would work if that were the case. There’d be no great systems of the past or memories of hearing them. Again, fear sells. With all the links the OP provides, it makes me wonder if he’s getting some kind of kickback for it and his constant, hard sell approach.

All the best,
Nonoise

In my opinion you can’t have a good object based system without a good channel based system. Object based audio is not an island that you have to leave channel based audio to sail off to. I advocate budgeting for both, why not have it ALL:

Best Ways to Stream Dolby Atmos Music — Audio Advice | Audio Advice